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Game On Kids

Gamified experiences designed for kids.

Scan and play

From the packaging to the game in one step, with no app to download.

Scan, unlock, collect

Three steps and the digital album starts filling up.

Stories that unlock

Characters and mini-games that appear when you scan the pack.

The product, inside the game

Every pack opens a different round and counts toward completing the album.

A safe environment

No personal data, no third-party advertising, and the rules of every country respected.

We connect packaging or physical products through QR codes with the under-18 audience, offering interactive and educational game mechanics in safe, protected environments that respect the regulations in force in each country.

It is mainstream, it is mobile, and it cuts across every age

Scan→Play→Collect→Unlock→Return

We offer different interaction dynamics#

1

Collectables — Digital collectible album / book#

Digital sticker albums completed one sticker at a time, with mini-games and missions to earn them. A narrative can run on top, unlocking as the album fills up.

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Demo

+18
+18

All mechanics are subject to the legislation in force in each country.

2

Casual or edutainment branded games#

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Demo

3

Gamified augmented reality#

Characters come to life in the physical world when scanning the packaging, with missions and rewards layered over the real product.

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Demo

4

Vertical narratives#

Vertical miniseries carrying the essence of the brand. A chapter can be image and text, or video with audio and subtitles, and at certain moments the story opens up and becomes playable: the kid picks what happens next and a mini-game resolves the scene. Progress unlocks collectible items, a treasure hunt that builds its own album, and some pieces are only won by playing.

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Demo

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