WhatsApp +18

Game On WhatsApp

Games and full campaigns inside the chat they already have open.

Zero friction

The game starts in the conversation the person already has open. No app, no download.

It gets opened

A WhatsApp message gets read where an email goes untouched. The whole campaign happens in there.

Challenge a friend

Every round can be sent to a contact or a group. The game spreads through the places people already talk.

A different game every week

Trivia, scratch cards, wheels, memory, penalties: the campaign changes mechanic without changing channel.

The full campaign, in the chat

Opt-in, game, prize, redemption and reminder, all in the same thread with the history in plain sight.

The whole campaign inside the chat they already have open.

Every step placed between the promo and the game costs you people: download an app, wait for a landing page, fill in a form on another screen. On WhatsApp those steps do not exist. The game starts in a conversation that is already open, no apps and no downloads, and the opt-in is handled in the same thread.

And it gets read. A WhatsApp message is opened almost every time, while an average email goes unopened four times out of five. So we do not just put the ad in there: we put the entire campaign — opt-in, game, prize, redemption and reminder, all in the same thread.

And there is something no other channel does as well: challenging a friend. Every round is forwarded to a contact or a group with one tap, and the promo travels through the places people already talk, with no media spend pushing it.

Real mass reach, with no niche audiences

Opened almost every time
Zero apps, zero downloads
Shared with one tap
Message→Game→Challenge→Prize→Redemption

GOMMIX — the code on the pack opens the round

The whole thread: the promo message, the pack code validated in the chat, opt-in with consent, the round in the in-app browser, the daily ranking and the prize with its redemption code. Five screens, one conversation.

What we build inside WhatsApp#

1

Games in the chat#

Trivia, scratch cards, wheels, memory, penalties, riddles and arcade. The mechanic changes with the campaign and the brand; the channel stays the same and asks nothing new of the user.

2

Challenges between friends#

The player sends their round to a contact or a group and dares them to beat it. Every challenge brings new players through the cheapest route there is: a recommendation from someone they know.

3

Full campaigns#

Not a standalone game. Opt-in, mechanic, prize, redemption, reminder and re-engagement, all with the conversation history visible to both sides.

4

Message flow, no game#

The same infrastructure without a game mechanic: opt-in with consent, segmented sends, automated replies and hand-off to a person when needed. It works for announcements, repeat-purchase reminders, surveys and support, and it hands out coupons just like a campaign with a game. Same first-party data, live in days.

5

Codes and packaging#

The code printed on the pack is sent through the chat and validated instantly. The same flow handles entry, verification and prize delivery, without sending anyone anywhere else.

VOLTIK — the record that travels between friends

Scanning the can unlocks the tower. Opt-in, round, daily ranking and prize all live in the same thread, and every record is forwarded to a contact or a group with one tap.

6

Themes on rotation#

World Cup, summer, back to school, brand anniversary: the art and the mechanic change every week without changing channel or asking for permission again.

7

Prizes and redemption#

Instant, by draw or by points. The coupon lands in the same chat and is shown at the till or redeemed online, with stock control and anti-fraud.

8

First-party data#

Every round leaves consent, a verified contact and behaviour. A database that belongs to the brand and can be used again, not an audience rented from a platform.

9

Support on the same number#

The number that plays also answers questions, hands over to a person when needed and keeps the conversation alive after the promo is over.

Mechanics that run in the chat

TriviaScratch cardWheelMemoryPenaltiesRiddlesArcadeDrawsPoints and leaderboardsCoupons

FRIXO — trivia, wheel and redemption without leaving the chat

The stick carries a code and the code buys a spin. Opt-in, trivia to earn points, a wheel for the prize, a leaderboard and a coupon redeemed at the ice cream shop, all in the same conversation.

Because the channel with the least friction is the one people already have open.

LET'S TALK ↓